![]() Duration of error messages: (increase if 2 seconds is too low) Cities build roads: NO (you manually have to add and fix broken roads firstly),Īnd this way you have better control on the city growth. Pause: do all (you probably will sometimes stop game and build in relax) (means: if you have already maps in progress you have to change these settings again). To ensure the below are always set "from now on", configure them before start a new map NOTE: some are global, some affect only new games, so check tip at bottom to know which. So change parameter of BigGUI and then APPLY CHANGESĬhange the graphic set in the main settingsĪfter Tutorial: Settings (enable view mode to see ALL settings) To be frank still not clear to me what this button is exactly for.Ĭhanging of NewGRFs work anyway, I guess that could have to do mostly with changing the parameters of the used NewGRFs. In the upper frame you should see only the one in the white rectangle: Move BigGUI from the bottom cache list to the top active list Let's include also BigGUI, a nice button bar set Select the scenario tutorial (double click) Select a graphic set like aBase (double click) - it's personal choice, there are others ![]() ![]() You can keep original values in the cfg file, just ensure the latest are above the others. I suggest this from command prompt that is very simple and fast: No matter if you use native OS file browser and its search or a powerful MultiCommander , search config file "openttd.cfg", usually in $user/documents/openttd If you see the fonts too small, let's make them more readable, so,
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